RevealedResourceNodeLog

public class RevealedResourceNodeLog implements Serializable, DeepEquatable

A read only class that represents the revealing of units at the start of the game

Author:The Condor

Constructors

RevealedResourceNodeLog

public RevealedResourceNodeLog(int resourcenodex, int resourcenodey, ResourceNode.Type resoucenodetype)

Methods

deepEquals

public boolean deepEquals(Object other)

getResourceNodeType

public ResourceNode.Type getResourceNodeType()

getResourceNodeXPosition

public int getResourceNodeXPosition()

getResourceNodeYPosition

public int getResourceNodeYPosition()