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init()
- Method in class
Sailing_Client_Applet
input_event(String)
- Method in class
Sailing_Client_Applet
Purpose: This function is called by the key listener functions above for the purpose of buffering the admin inputs which are then sent to the server.
K
keyPressed(KeyEvent)
- Method in class
Sailing_Client_Applet
keyReleased(KeyEvent)
- Method in class
Sailing_Client_Applet
keyTyped(KeyEvent)
- Method in class
Sailing_Client_Applet
Purpose: This functions are called by the key listener on the frame when a keyboard event occurs.
P
paint(Graphics)
- Method in class
Sailing_Client_Applet
R
run()
- Method in class
Sailing_Client_Applet
Purpose: This run method is the animation/game thread for the game.
S
Sailing_Client_Applet
- class
Sailing_Client_Applet
.
This class acts as the applet game client for the sailing game.
Sailing_Client_Applet()
- Constructor for class
Sailing_Client_Applet
set_options(int[])
- Method in class
Sailing_Client_Applet
Purpose: This function defines a list of strings describing game options.
state_info
- Variable in class
Sailing_Client_Applet
stop()
- Method in class
Sailing_Client_Applet
U
update(Graphics)
- Method in class
Sailing_Client_Applet
Description: The paint() and update() methods are defined by java for frames.
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