## Uses of Class
edu.cwru.SimpleRTS.environment.State

Packages that use State
edu.cwru.SimpleRTS.agent.visual.editor
edu.cwru.SimpleRTS.environment
edu.cwru.SimpleRTS.model
edu.cwru.SimpleRTS.util

Uses of State in edu.cwru.SimpleRTS.agent.visual.editor

Constructors in edu.cwru.SimpleRTS.agent.visual.editor with parameters of type State
`Editor(GameScreen screen, State state, java.lang.String templatefilename)`

Uses of State in edu.cwru.SimpleRTS.environment

Methods in edu.cwru.SimpleRTS.environment that return State
`State` `State.StateBuilder.build()` Completes construction of the state and returns a reference to the state.
`State` `StateCreator.createState()`
`State` `LoadingStateCreator.createState()`

Uses of State in edu.cwru.SimpleRTS.model

Constructors in edu.cwru.SimpleRTS.model with parameters of type State
`SimpleModel(State init, int seed, StateCreator restartTactic)`
`SimplePlanner(State state)`

Uses of State in edu.cwru.SimpleRTS.util

Methods in edu.cwru.SimpleRTS.util that return State
`static State` `GameMap.loadState(java.lang.String filename)`

Methods in edu.cwru.SimpleRTS.util with parameters of type State
`static void` `GameMap.storeState(java.lang.String filename, State state)`